No Matter Where You Go…

REVIEW: Mirrors Edge.

Posted in Uncategorized by monomoda on January 26, 2009

You’d be hard pressed to find a game in 2008 created with such precision and finesse.

The aesthetic involves impossibly blue skies, white trees and rooftops

Whereas films such as Blade Runner choose to represent the authoritarian society through a dark, damp opressed rainy environtment, here the ominous qualities are expressed through the apparent sterility reminicent of Gattaca, Equipibrium and most notably One Hour Photo.

Guns are not the focus. Although the game presents you with numerous situations in which gunfights are your only option